




Foundry Nuke – 10 Years
I’ve had a lot of intense Nuke training in Stereo D and as such I have great skill with clean-plating (and the tracking and rotopainting skills required by that tasks) and proficiency with compositing (keying, etc). I have expertise in rotoscoping as well.
Mocha – 6 Years
If I need a solid track or tight rotos, I turn to Mocha. I also enjoy it's almighty Mocha Remove.
Silhouette – 5 Years
For shots that require a smooth, detailed dynamic clean plate I hunker down and frame-by-frame paint it using Silhouette.
Adobe Photoshop – 10 Years
In my freelance design work, I’ve been using Photoshop a ton for color correction and to get rid of specular highlights and shadows on textures.
Maya – 5 Years
I’m proficient with Maya. I trained as a modeler, so I’ve got skills there. I am speedy and efficient with UV mapping - I had to be as a texture artist.
I'm also great with Adobe Illustrator, and have done work in zBrush, Geomagic, 3D3 and Artec software for cleaning up scan data.
